Thursday 1 December 2011

C++ Programing Questions And Answers-2


Q. What is conversion operator?
Ans. class can have a public method for specific data type conversions.
for example:
class Boo
{
double value;
public:
Boo(int i )
operator double()
{
return value;
}
};
Boo BooObject;
double i  = BooObject; // assigning object to variable i of type double. now conversion  operator gets called to assign the value.
Q. What is diff between malloc()/free() and new/delete?
Ans. malloc allocates memory for object in heap but doesn't invoke object's constructor to initiallize the object.
new allocates memory and also invokes constructor to initialize the object.
malloc() and free() do not support object semantics
Does not construct and destruct objects
string * ptr = (string *)(malloc (sizeof(string)))
Are not safe
Does not calculate the size of the objects that it construct
Returns a pointer to void
int *p = (int *) (malloc(sizeof(int)));
int *p = new int;
Are not extensible
new and delete can be overloaded in a class
"delete" first calls the object's termination routine (i.e. its destructor) and then releases the space the object occupied on the heap memory. If an array of objects was created using new, then delete must be told that it is dealing with an array by preceding the name with an empty []:-
Int_t *my_ints = new Int_t[10];
...
delete []my_ints;
Q. what is the diff between "new" and "operator new" ?

Ans. "operator new" works like malloc.
Q. What is difference between template and macro?
Ans. There is no way for the compiler to verify that the macro parameters are of compatible types. The macro is expanded without any special type checking.
If macro parameter has a postincremented variable ( like c++ ), the increment is performed two times.
Because macros are expanded by the preprocessor, compiler error messages will refer to the expanded macro, rather than the macro definition itself. Also, the macro will show up in expanded form during debugging.
for example:
Macro:
#define min(i, j) (i < j ? i : j)
template:
template<class T>
T min (T i, T j)
{
return i < j ? i : j;
}

Q. What are C++ storage classes?
Ans. auto
register
static
extern
auto: the default. Variables are automatically created and initialized when they are defined and are destroyed at the end of the block containing their definition. They are not visible outside that block
register: a type of auto variable. a suggestion to the compiler to use a CPU register for performance
static: a variable that is known only in the function that contains its definition but is never destroyed and retains its value between calls to that function. It exists from the time the program begins execution
extern: a static variable whose definition and placement is determined when all object and library modules are combined (linked) to form the executable code file. It can be visible outside the file where it is defined.
Q. What are storage qualifiers in C++ ?
Ans. They are..
const
volatile
mutable
Const keyword indicates that memory once initialized, should not be altered by a program.
volatile keyword indicates that the value in the memory location can be altered even though nothing in the program
code modifies the contents. for example if you have a pointer to hardware location that contains the time, where hardware changes the value of this pointer variable and not the program. The intent of this keyword to improve the optimization ability of the compiler.
mutable keyword indicates that particular member of a structure or class can be altered even if a particular structure variable, class, or class member function is constant.
struct data
{
char name[80];
mutable double salary;
}
const data MyStruct = { "Satish Shetty", 1000 }; //initlized by complier
strcpy ( MyStruct.name, "Shilpa Shetty"); // compiler error
MyStruct.salaray = 2000 ; // complier is happy allowed

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